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Former PlayStation Executive Advocates for Shorter Triple-A Games

December 4, 2024 - 19:11

Former PlayStation Executive Advocates for Shorter Triple-A Games

Shawn Layden, the former chairman of Sony Interactive Entertainment, has sparked a conversation in the gaming community by expressing his belief that many triple-A video games are excessively long. Layden argues that the trend toward extended gameplay can lead to player fatigue and may deter new gamers from fully engaging with titles. He suggests that developers should focus on creating more concise experiences that deliver impactful narratives and gameplay without unnecessary filler content.

According to Layden, the gaming industry has a tendency to prioritize length over quality, often resulting in sprawling titles that can overwhelm players. He believes that shorter games could not only enhance player satisfaction but also allow developers to allocate resources more effectively, leading to higher quality experiences.

As the gaming landscape continues to evolve, Layden's insights may encourage developers to rethink their approach to game design, potentially paving the way for a new era of more streamlined and engaging gaming experiences.


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